#回旋迷阵
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[
{
"id": "_meta",
"logo": "https://oss.gstonegames.com/data_file/clocktower/upload/1689597994_197011_1661.png",
"name": "回旋迷阵",
"townsfolkName": "镇民",
"author": "Kyle J"
},
{
"firstNightReminder": "展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
"otherNightReminder": "",
"name": "调查员",
"otherNight": 0,
"setup": false,
"reminders": [
"爪牙",
"错误"
],
"id": "investigatorbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Investigator",
"firstNight": 34,
"ability": "在你的首个夜晚,你会得知两名玩家和一个爪牙角色:这两名玩家之一是该角色(或者你会得知没有爪牙在场)。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/investigator.png"
},
{
"firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
"otherNightReminder": "",
"name": "厨师",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "chefbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Chef",
"firstNight": 35,
"ability": "在你的首个夜晚,你会得知场上邻座的邪恶玩家有多少对。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chef.png"
},
{
"firstNightReminder": "对小精灵展示一个在场的镇民角色。",
"otherNightReminder": "",
"name": "小精灵",
"otherNight": 0,
"setup": false,
"reminders": [
"疯狂",
"获得能力"
],
"id": "pixiebutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Pixie",
"firstNight": 29,
"ability": "在你的首个夜晚,你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色,当他死亡时你获得该角色的能力。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png"
},
{
"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"name": "共情者",
"otherNight": 53,
"setup": false,
"reminders": [],
"id": "empathbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Empath",
"firstNight": 36,
"ability": "每个夜晚,你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png"
},
{
"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”,点头示意,否则摇头。",
"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”,点头示意,否则摇头。",
"name": "占卜师",
"otherNight": 54,
"setup": false,
"reminders": [
"干扰项"
],
"id": "fortune_tellerbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Fortune Teller",
"firstNight": 37,
"ability": "每个夜晚,你要选择两名玩家:你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
"name": "城镇公告员",
"otherNight": 59,
"setup": false,
"reminders": [
"爪牙未提名",
"爪牙已提名"
],
"id": "town_crierbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Town Crier",
"firstNight": 0,
"ability": "每个夜晚*,你会得知在今天白天时是否有爪牙发起过提名。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
"name": "神谕者",
"otherNight": 60,
"setup": false,
"reminders": [],
"id": "oraclebutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Oracle",
"firstNight": 0,
"ability": "每个夜晚*,你会得知有多少名死亡的玩家是邪恶的。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/oracle.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "博学者",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "savantbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Savant",
"firstNight": 0,
"ability": "每个白天,你可以私下询问说书人以得知两条信息:一个是正确的,一个是错误的。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "渔夫",
"otherNight": 0,
"setup": false,
"reminders": [
"失去能力"
],
"id": "fishermanbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Fisherman",
"firstNight": 0,
"ability": "每局游戏限一次,在白天时,你可以让说书⼈给你一些能帮助你的阵营获胜的建议。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png"
},
{
"firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了,对她点头或摇头示意这两名玩家是否为同一阵营,随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
"otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了,对她点头或摇头示意这两名玩家是否为同一阵营,随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
"name": "女裁缝",
"otherNight": 61,
"setup": false,
"reminders": [
"失去能力"
],
"id": "seamstressbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Seamstress",
"firstNight": 42,
"ability": "每局游戏限一次,在夜晚时,你可以选择除你以外的两名玩家:你会得知他们是否为同一阵营。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png"
},
{
"firstNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场,将哲学家的角色标题替换成对应角色,并标记“是哲学家”,否则标记该角色对应的玩家醉酒。从现在开始,你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
"otherNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场,将哲学家的角色标题替换成对应角色,并标记“是哲学家”,否则标记该角色对应的玩家醉酒。从现在开始,你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
"name": "哲学家",
"otherNight": 2,
"setup": false,
"reminders": [
"醉酒"
],
"id": "philosopherbutton",
"edition": "custom",
"remindersGlobal": [
"是哲学家"
],
"team": "townsfolk",
"name_eng": "Philosopher",
"firstNight": 2,
"ability": "每局游戏限一次,在夜晚时,你可以选择一个善良角色:你获得该角色的能力。如果这个角色在场,他醉酒。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "如果农民在夜晚死去,则选择另一位善良玩家成为农民。唤醒这名玩家,并告知他成为了农民。",
"name": "农夫",
"otherNight": 46,
"setup": false,
"reminders": [],
"id": "farmerbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Farmer",
"firstNight": 0,
"ability": "如果你在夜晚死亡,一名存活的善良玩家会变成农夫。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "食人族",
"otherNight": 0,
"setup": false,
"reminders": [
"中毒",
"死于处决"
],
"id": "cannibalbutton",
"edition": "custom",
"team": "townsfolk",
"name_eng": "Cannibal",
"firstNight": 0,
"ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营,你中毒直到下个善良玩家死于处决。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png"
},
{
"firstNightReminder": "让管家选择一名玩家。标记那名玩家为他的主人。",
"otherNightReminder": "让管家选择一名玩家。标记那名玩家为他的主人。",
"name": "管家",
"otherNight": 55,
"setup": false,
"reminders": [
"主人"
],
"id": "butlerbutton",
"edition": "custom",
"team": "outsider",
"name_eng": "Butler",
"firstNight": 38,
"ability": "每个夜晚,你要选择除你以外的一名玩家:明天白天,只有他投票时你才能投票。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/butler.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "陌客",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "reclusebutton",
"edition": "custom",
"team": "outsider",
"name_eng": "Recluse",
"firstNight": 0,
"ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色,即使你已死亡。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "畸形秀演员",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "mutantbutton",
"edition": "custom",
"team": "outsider",
"name_eng": "Mutant",
"firstNight": 0,
"ability": "如果你“疯狂”地证明自己是外来者,你可能被处决。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "酒鬼",
"otherNight": 0,
"setup": true,
"reminders": [],
"id": "drunkbutton",
"edition": "custom",
"remindersGlobal": [
"是酒鬼"
],
"team": "outsider",
"name_eng": "Drunk",
"firstNight": 0,
"ability": "你不知道你是酒鬼。你以为你是一个镇民角色,但其实你不是。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png"
},
{
"firstNightReminder": "对他展示所有在场的外来者标记。",
"otherNightReminder": "如果有外来者在今天白天死亡,让教父选择一名玩家。标记那名玩家死亡。",
"name": "教父",
"otherNight": 38,
"setup": true,
"reminders": [
"死于今日",
"死亡"
],
"id": "godfatherbutton",
"edition": "custom",
"team": "minion",
"name_eng": "Godfather",
"firstNight": 21,
"ability": "在你的首个夜晚,你会得知有哪些外来者角色在场。如果有外来者在白天死亡,你会在当晚被唤醒并且你要选择一名玩家:他死亡。[-1或+1外来者]",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png"
},
{
"firstNightReminder": "给寡妇展示魔典,她想看多久就看多久。等她看完后,让她指向一个玩家。那个玩家中毒。唤醒一名善良玩家,告诉他场上有寡妇。",
"otherNightReminder": "",
"name": "寡妇",
"otherNight": 0,
"setup": false,
"reminders": [
"中毒"
],
"id": "widowbutton",
"edition": "custom",
"remindersGlobal": [
"被知晓"
],
"team": "minion",
"name_eng": "Widow",
"firstNight": 18,
"ability": "在你的首个夜晚,你能查看魔典并选择一名玩家:他中毒。随后,始终会有一名善良玩家知道寡妇在场。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/widow.png"
},
{
"firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记,洗脑师角色标记,该玩家需要疯狂证明的角色标记。",
"otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记,洗脑师角色标记,该玩家需要疯狂证明的角色标记。",
"name": "洗脑师",
"otherNight": 16,
"setup": false,
"reminders": [
"疯狂"
],
"id": "cerenovusbutton",
"edition": "custom",
"team": "minion",
"name_eng": "Cerenovus",
"firstNight": 25,
"ability": "每个夜晚,你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色,不然他可能被处决。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cerenovus.png"
},
{
"firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
"otherNightReminder": "",
"name": "提线木偶",
"otherNight": 0,
"setup": true,
"reminders": [],
"id": "marionettebutton",
"edition": "custom",
"remindersGlobal": [
"是提线木偶"
],
"team": "minion",
"name_eng": "Marionette",
"firstNight": 11,
"ability": "你以为你是一个善良角色,但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png"
},
{
"firstNightReminder": "唤醒所有爪牙,允许他们以指向的方式决定谁照看小怪宝,但不能产生其他交流,否则会有非常糟糕的事情发生。",
"otherNightReminder": "唤醒所有爪牙,允许他们以指向的方式决定谁照看小怪宝,但不能产生其他交流,否则会有非常糟糕的事情发生。说书人选择一名玩家,那名玩家死亡。",
"name": "小怪宝",
"otherNight": 36,
"setup": true,
"reminders": [],
"id": "lil_monstabutton",
"edition": "custom",
"remindersGlobal": [
"是恶魔",
"死亡"
],
"team": "demon",
"name_eng": "Lil' Monsta",
"firstNight": 16,
"ability": "每个夜晚,所有爪牙要秘密决定由哪名玩家来照看小怪宝并且“是恶魔”。每个夜晚*,会有一名玩家死亡。[+1爪牙]",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lil_monsta.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙,标记该玩家保留能力,并标记与该玩家邻近的镇民玩家之一中毒。",
"name": "亡骨魔",
"otherNight": 32,
"setup": true,
"reminders": [
"死亡",
"保留能力",
"中毒"
],
"id": "vigormortisbutton",
"edition": "custom",
"team": "demon",
"name_eng": "Vigormortis",
"firstNight": 0,
"ability": "每个夜晚*,你要选择一名玩家:他死亡。被你杀死的爪牙保留他的能力,且与他邻近的两名镇民之一中毒。[-1外来者]",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
"name": "涡流",
"otherNight": 31,
"setup": false,
"reminders": [
"死亡"
],
"id": "vortoxbutton",
"edition": "custom",
"team": "demon",
"name_eng": "Vortox",
"firstNight": 0,
"ability": "每个夜晚*,你要选择一名玩家:他死亡。镇民玩家的能力都会产生错误信息。如果白天没⼈被处决,邪恶阵营获胜。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vortox.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "由说书人决定,让哪一名玩家死亡。",
"name": "军团",
"otherNight": 34,
"setup": true,
"reminders": [
"即将被处决",
"死亡"
],
"id": "legionbutton",
"edition": "custom",
"team": "demon",
"name_eng": "Legion",
"firstNight": 0,
"ability": "每个夜晚*,可能有一名玩家死亡。如果一项提名只有邪恶玩家投票,投票无效。你也会被当作是爪牙。[半数以上玩家为军团]",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/legion.png"
},
{
"firstNightReminder": "说书人选择一名玩家唤醒,并告诉他触发了咖啡师的什么效果。",
"otherNightReminder": "说书人选择一名玩家唤醒,并告诉他触发了咖啡师的什么效果。",
"name": "咖啡师",
"otherNight": 1,
"setup": false,
"reminders": [
"清醒且健康",
"行动两次"
],
"id": "baristabutton",
"edition": "custom",
"team": "traveler",
"name_eng": "Barista",
"firstNight": 1,
"ability": "每个夜晚,直至下个黄昏,由说书⼈二选一:1)一名玩家解除并免受醉酒和中毒影响,且会得知正确信息;2)一名玩家的能力可以生效两次。该玩家会得知是哪个效果。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barista.png"
},
{
"firstNightReminder": "对学徒展示一个镇民或爪牙标记。在魔典中,用那个角色标记代替学徒标记,并在一旁标识该玩家是学徒。",
"otherNightReminder": "",
"name": "学徒",
"otherNight": 0,
"setup": false,
"reminders": [
"是学徒"
],
"id": "apprenticebutton",
"edition": "custom",
"team": "traveler",
"name_eng": "Apprentice",
"firstNight": 1,
"ability": "在你的首个夜晚,如果你是善良的,你会获得一个镇民角色的能力;如果你是邪恶的,你会获得一个爪牙角色的能力。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/apprentice.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "乞丐",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "beggarbutton",
"edition": "custom",
"team": "traveler",
"name_eng": "Beggar",
"firstNight": 0,
"ability": "你只能使⽤投票标记投票。死亡的玩家可以将他的投票标记给你,如果他这么做,你会得知他的阵营。你不会中毒和醉酒。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/beggar.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "替罪羊",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "scapegoatbutton",
"edition": "custom",
"team": "traveler",
"name_eng": "Scapegoat",
"firstNight": 0,
"ability": "如果你的阵营的一名玩家被处决,你可能会代替他被处决。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scapegoat.png"
},
{
"firstNightReminder": "",
"otherNightReminder": "",
"name": "巫毒师",
"otherNight": 0,
"setup": false,
"reminders": [],
"id": "voudonbutton",
"edition": "custom",
"team": "traveler",
"name_eng": "Voudon",
"firstNight": 0,
"ability": "只有你和死亡的玩家可以投票,且投票不需要使用投票标记。忽略票数需要过半的要求。",
"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/voudon.png"
},
{
"ability": "使用灯神的相克规则。所有玩家都会知道其内容。",
"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/djinn.png",
"edition": "custom",
"flavor": "",
"id": "djinnbutton",
"firstNightReminder": "",
"otherNightReminder": "",
"name": "灯神",
"otherNight": 0,
"setup": 0,
"reminders": [],
"remindersGlobal": [],
"team": "fabled",
"firstNight": 0
}
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